Skills
Skill changes:
Major Heal and Major Group Heal – increased healing power.
Hydro Blast – a small vampirism effect.
Prominence – a small vampirism effect.
Berserker Spirit – has no negative effects.
Flu and Malaria – without negative effects.
Infernal Form – increases physical attack by 30% in PvE, but reduces damage in PvP.
Hawk Eye – increases physical defense and accuracy by 15%.
HP Reduction – this skill has been added to all classes that need to drain their HP.
Mage Synergy – if there are 5 mages within a 3000 radius near the party leader, the party receives a powerful buff until someone breaks the chain.
Archer Synergy – if there are 5 archers within a 3000 radius near the party leader, the party receives a powerful buff until someone breaks the chain.
Hero skills:
Miracle – increases physical and magical defense by 10%.
Berserker – increases physical and magical attack by 10%.
Valor – increases physical and magical defense by 5% for the entire alliance.
Grandeur – reduces the physical and magical defense of nearby enemies by 20%. It also prevents them from using physical and magical skills.
Dread – forces enemies to flee.
Bers + Valor – Olympiad Heroes receive a unique hero skill (both effects together, affects only the caster).
Domes (No charges required):
Symbol of the Sniper – increases physical attack with a bow by 10%. Cooldown: 10 minutes.
Symbol of Defense – increases physical and magical defense by 20%. Cooldown: 10 minutes.
Symbol of Resistance – increases resistance to negative effects by 80%. Cooldown: 10 minutes.
Symbol of Energy – increases physical attack by 15%. Cooldown: 10 minutes.
Flames of Invincibility – full invincibility for the entire alliance for 15 seconds. Cooldown: 30 minutes.
Purification Field – instantly removes all negative effects from allies. Cooldown: 10 minutes.
Miracle – fully restores HP to nearby allies. Cooldown: 30 minutes.
Symbol of Magic (added for: SpH, SpS, Necro, Sorc) – increases magical attack by 15%. Cooldown: 10 minutes.
Items previously required to use skills have been removed. (for example: Death Spike, Major Heal, Summon CP Potion, and others).
Skill enchant system:
Secret Book of Giants is used for regular enchanting.
The enchant chance is standard.
Mystery Book of Giants is used for a 100% enchant (+1 book per level).
Unnecessary parameters have been removed from the enchant menu (MP consumption and the like).
Due to the fixed chance of landing debuffs, chance-based skills can be enchanted for Time (+0.1 sec to duration per level).
Auto-repeat for skill enchanting.
