Project Description

Project knowledge base

Skills

Skill changes:

  • Major Heal and Major Group Heal – increased healing power.

  • Hydro Blast – a small vampirism effect.

  • Prominence – a small vampirism effect.

  • Berserker Spirit – has no negative effects.

  • Flu and Malaria – without negative effects.

  • Infernal Form – increases physical attack by 30% in PvE, but reduces damage in PvP.

  • Hawk Eye – increases physical defense and accuracy by 15%.

  • HP Reduction – this skill has been added to all classes that need to drain their HP.

  • Mage Synergy – if there are 5 mages within a 3000 radius near the party leader, the party receives a powerful buff until someone breaks the chain.

  • Archer Synergy – if there are 5 archers within a 3000 radius near the party leader, the party receives a powerful buff until someone breaks the chain.

Hero skills:

  • Miracle – increases physical and magical defense by 10%.

  • Berserker – increases physical and magical attack by 10%.

  • Valor – increases physical and magical defense by 5% for the entire alliance.

  • Grandeur – reduces the physical and magical defense of nearby enemies by 20%. It also prevents them from using physical and magical skills.

  • Dread – forces enemies to flee.

  • Bers + Valor – Olympiad Heroes receive a unique hero skill (both effects together, affects only the caster).

Domes (No charges required):

  • Symbol of the Sniper – increases physical attack with a bow by 10%. Cooldown: 10 minutes.

  • Symbol of Defense – increases physical and magical defense by 20%. Cooldown: 10 minutes.

  • Symbol of Resistance – increases resistance to negative effects by 80%. Cooldown: 10 minutes.

  • Symbol of Energy – increases physical attack by 15%. Cooldown: 10 minutes.

  • Flames of Invincibility – full invincibility for the entire alliance for 15 seconds. Cooldown: 30 minutes.

  • Purification Field – instantly removes all negative effects from allies. Cooldown: 10 minutes.

  • Miracle – fully restores HP to nearby allies. Cooldown: 30 minutes.

  • Symbol of Magic (added for: SpH, SpS, Necro, Sorc) – increases magical attack by 15%. Cooldown: 10 minutes.

Items previously required to use skills have been removed. (for example: Death Spike, Major Heal, Summon CP Potion, and others).

Skill enchant system:

  • Secret Book of Giants is used for regular enchanting.

  • The enchant chance is standard.

  • Mystery Book of Giants is used for a 100% enchant (+1 book per level).

  • Unnecessary parameters have been removed from the enchant menu (MP consumption and the like).

  • Due to the fixed chance of landing debuffs, chance-based skills can be enchanted for Time (+0.1 sec to duration per level).

  • Auto-repeat for skill enchanting.